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Wandering Sword Wiki
Your complete martial arts handbook — missables, companions, builds, endings, and DLC in one place.
Getting Started
Combat Modes: Turn-Based vs Real-Time
Wandering Sword offers two combat modes, switchable before battle via the small text next to your portrait in the top-left corner. Once a fight starts, the mode is locked for that encounter.
Use turn-based mode for boss fights, duels, and sparring — you control every ally's movement and skills. Use real-time mode for grinding random encounters — all characters act simultaneously and the pace is much faster, though only the protagonist is under your direct control.
- Boss fights and 1v1 duels: Turn-based for full control
- Random encounter farming: Real-time for martial point efficiency
- Under-leveled fights: Real-time lets you kite, rest, and backstab
Best Starter Weapon: Sword
Sword is the most beginner-friendly weapon path. You get strong early skills like Thunderbolt Swordplay from the Mount Wanxi boss chest, excellent range, high evasion builds, and broken-tier starter weapons. Saber, fist, hidden weapon, and polearm are all viable long-term — martial points can be respec'd later — but sword smooths the early game most reliably.
Early Game Priorities
Before leaving the first region, clear every area and side quest you can find. Recruit every available companion. Consult Wei Huo in the starter village for The Great Mountain Cultivation method — 400 martial points for a massive early HP buffer. Complete Wei Huo's boar quest and pick up Tu Na breathing techniques through companion quests when available.
- Explore Luo Village and surrounding areas fully before Mingjian Manor
- Recruit Bai Jin early — one of the first available companions
- Do not rush the main story; side content is the primary power source
Missable Content Warnings
Before You Advance Main Story
After each main story chapter, run a full-map sweep. Talk to every NPC with a quest marker, visit every newly unlocked region, and check sect bulletin boards. Side quests provide the majority of martial manuals, blueprints, recipes, and companion unlocks.
- Complete all of Wudang outer-disciple content before inner-disciple rank promotions
- Visit Fancheng City before Wudang rank gates close Huo Changqing's questline
- Finish Pingkang City regional arcs before moving to mid-game hubs
- Save before Mingjian Manor — multiple branching paths diverge here
Sect Rank Gates
Rising through Wudang or Shaolin ranks permanently locks out lower-rank side content. Some companions like Huo Changqing require visiting specific cities before rank thresholds. Shaolin and Wudang inner training paths also compete — plan your sect allegiance early if you want specific manuals.
Critical Save Points
Always maintain multiple save slots. Key moments that branch endings and companion fates include Broken Cliff jumps, Phoenix Cave guardian choices, Tian Shan summit dialogues, Zanglong Valley final battle, and Tianfo Cave rear-guard decisions.
Main Story Timeline
How to Use This Timeline
Use this table as a checkpoint list. Before moving to the next phase, verify you have completed regional side content and recruited available companions. "Closes / Risk" marks content that becomes unavailable or harder to obtain.
| Story Phase | Unlocks | Closes / Risk |
|---|---|---|
| Act 1: Luo Village & Outskirts | Bai Jin, Wei Huo, starter manuals, Great Mountain Cultivation | Leaving before full exploration loses early companions and manuals |
| Act 2: Pingkang & Regional Arcs | Lü Xian'er, Lord Wang quests, regional weapon manuals | Advancing to Mingjian Manor closes Pingkang side content |
| Act 3: Mingjian Manor | Major story branch, multiple manual paths | Branch choices lock exclusive martial arts |
| Act 4: Wudang / Shaolin Training | Sect manuals, inner disciple content, Huo Changqing window | Rank promotions permanently close lower-rank quests |
| Act 5: Mid-Game Jianghu | Kong Liang, Ye Fei, advanced crafting, hidden locations | Fancheng visits must happen before rank thresholds |
| Act 6: Phoenix Cave & Allies | Ouyang Xue / Gu Sigui guardian choice | Guardian choice affects character fate and ending |
| Act 7: Late Game & Factions | Chen Linxi, Shaolin monk, endgame manuals | Faction allegiance locks opposing content |
| Act 8: Tian Shan & Final Arc | Ending branches, romance resolution, final companions | Tian Shan dialogue determines ending variant |
| Finale: Zanglong Valley & Tianfo Cave | Companion survival, Dizui Monk fate, true ending path | Irreversible — save before each |
All Recruitable Companions
Note: Recruitment Basics
Recruitable characters display a red tiger icon next to their name. You need 60 Affinity to recruit (40 for some mid-quest gates). Raise affinity through quests, gifts, and sparring. Gift quality (white → gold) matters more than stacking low-tier items.
Companion Overview
There are 14 recruitable companions in the base game, each gated behind unique quest chains. Several are permanently missable if you advance main story or sect ranks too quickly. Sima Ling and Shangguan Hong are story-critical; others like Kong Liang and the Shaolin monk require extensive prerequisite quests.
| Companion | Location | Requirements | Affinity | Missable? |
|---|---|---|---|---|
| Bai Jin | Luo Village | Early main story encounter | 60 | No — recruit early |
| Wei Huo | Luo Village area | Complete boar hunt side quest | 60 | Low risk if done in Act 1 |
| Lü Xian'er | Pingkang City | Reach 40 affinity + complete her quest chain | 60 | Yes — before leaving region |
| Lord Wang companion | Pingkang City | Complete Lord Wang sidequest (difficult) | 60 | Yes — regional gate |
| Sima Ling | Story progression | Automatic through main quest | N/A | Story-locked — cannot miss |
| Shangguan Hong | Story progression | Automatic through main quest | N/A | Story-locked — cannot miss |
| Kong Liang | Mid-game | 100 Constitution requirement + quest chain | 60 | Yes — stat gate + story timing |
| Yanfu companion | Early-mid game | Give Yanfu specific items early | 60 | Yes — item timing matters |
| Chen Linxi | Late main quest | Available only after late story progress | 60 | Late recruit — plan ahead |
| Shaolin Monk | Shaolin sect | Extensive Shaolin quest chain | 60 | Yes — sect rank gates |
| Huo Changqing | Fancheng City | Visit before Wudang rank promotion | 60 | Yes — rank gate missable |
| Ye Fei | Mid-game regions | Complete regional quest arc | 60 | Yes — story phase locked |
| Ouyang Xue | Story / Phoenix Cave | Affinity + story choices at Phoenix Cave | 60 | Branching — affects ending |
| Gu Sigui | Phoenix Cave arc | Choose as guardian at Phoenix Cave | 60 | Mutually exclusive with some routes |
Want to rank companions or builds? Create your own tier list at Tier List Maker .
Combat & Builds
Positioning: Backstab & Flanking
Attacking from behind deals 50% bonus damage (Backstrike). Side attacks also grant bonuses. In real-time mode, circle behind enemies during their attack animations. In turn-based mode, use movement points to flank before executing skills.
AoE Skill Facing Bug
Non-directional area skills (e.g., Wuling Heart Sutra fragments, Yuanshan Swordplay) use your mouse cursor position to determine facing. If you cast while standing behind an enemy without targeting them, your character may attack backward — triggering an enemy backstrike on their turn. Always click the enemy before releasing AoE skills.
Weapon Path Comparison
Each weapon type has strong late-game manuals, but early access differs significantly.
- Sword: Best early game; Thunderbolt Swordplay clears enemy qi buildup
- Fist: Shaolin invulnerability fist excels in sparring
- Saber: High burst damage; strong mid-game manuals
- Hidden Weapon: Excellent range; requires more setup
- Polearm: Strong AoE; slower early progression
Meridian Points & Cultivation
Prioritize cultivation methods over individual moves early on — they boost HP, base stats, and provide passive buffs. Focus 1–2 active skills per weapon until mid-game. Meridian points from manuals are the primary long-term power ceiling; side quests are the main source.
Life Skills & Crafting
Forging: Your Strongest Gear Source
Player-forged equipment is roughly 50% stronger than mob drops. Forged boots dramatically increase movement speed — often doubling travel pace. Collect ore and jadeite from mining nodes; use Jadeite Ore from your inventory (consumable category) to obtain forging jade.
Must-Craft: Advanced Jadeite Guanyin Statue
The Advanced Jadeite Guanyin statue is one of the best early-to-mid game accessories. It boosts cultivation speed comparable to grade III non-crafted accessories while adding base stat bonuses. Prioritize tailoring levels via bulk cloth shoe crafting in Gosu City if needed.
Alchemy & Tailoring Tips
You do not need to grind life skills early — learn from companions and sect teachers as quests unlock them. Buy cloth in Gosu City for cheap tailoring XP. Alchemy pills from side quests often outperform shop purchases.
Martial Manuals & New Game Plus
Manual Collection Priority
Martial manuals are the primary unlockable progression system. Each manual collected is tracked and can carry over to New Game Plus (for a price at the Inheritance Vault). Some manuals are exclusive to specific quest branches — Rain of Flowers and other faction-locked paths require multiple playthroughs or save-scumming.
Save-Scum Unlock Trick
Manuals register as unlocked in the NG+ shop the moment you save with them in inventory. Before a branching decision, save in slot A, take the manual path, save in slot B, then reload slot A — the manual stays unlocked for NG+ purchase even if you choose the other branch on that save.
Team-Wide Manuals
Most manuals can be learned by the entire party and never expire — plan reading sessions to boost the whole team. Random manual drops exist but side quests remain the reliable source.
Endings & Save Points
Ending Overview
Wandering Sword features approximately 20 ending variations based on companion affinity, sect choices, side quest completion, and final dialogue selections. A "perfect" ending requires completing all main and side quests, maximizing companion affinity, and making specific final choices at Tian Shan summit.
Mandatory Save Points for Endings
These moments permanently branch story outcomes:
- Broken Cliff jump sequences — save before each attempt
- Phoenix Cave: choose Gu Sigui as guardian vs. Ouyang Xue route
- Tian Shan summit — final faction and romance dialogue
- Zanglong Valley — determines companion casualties
- Tianfo Cave — Dizui Monk rear-guard choice affects survival
- Final battle option: "Guard the Jianghu" for true ending path
DLC & Expansions
Secrets of the Eastern Sea (June 2025)
Story expansion set beyond the main campaign. Features a mysterious island adventure, the Qingyun Fan martial art, island management with resource stewards, a private arena for tactical battles, new outfits for Shangguan Hong and Sima Ling, and White/Gray Seal mounts.
Immortal Trails Across the Blue Sea
Major story DLC (Chinese title: 碧海仙踪 / 碧海潮生). Expands the world with additional regions, bosses, and martial content. Console complete editions bundle this with the base game.
Mount Pack: Majestic Steeds
Cosmetic mount DLC included in the Deluxe Edition and console complete releases. Does not affect combat balance but improves travel quality of life.
Console Complete Edition (PS5 / Switch / Switch 2 — Jan 2027)
The console release bundles base game plus major DLC, Japanese and Chinese full voice acting, and Japanese/Korean subtitles. New players on console get the full experience in one package.
Frequently Asked Questions
Should I rush the main story?
No. Rushing closes side quests, companion recruitments, and manuals permanently. Side content provides roughly 75% of recruitable companions and most martial manuals. The game warns before major gates — use those warnings as save prompts.
What is the gift-giving trap I keep hearing about?
Never gift white items first to reach affinity thresholds, then upgrade to green/blue/gold. This fills the NPC's inventory with junk, blocking sparring loot retrieval. Always gift the highest quality you can afford from the start.
How does sparring work for loot?
Sparring lets you obtain items from an NPC's inventory. Success rate increases with affinity (40+ recommended). If their inventory is full of junk gifts, sparring becomes nearly impossible to yield desired items.
How do I use Jadeite Ore?
Jadeite Ore is categorized as a consumable in your inventory — use it directly to obtain forging jade. Many players miss this because it is not in the materials tab.
Turn-based or real-time for boss fights?
Turn-based. You need precise positioning for backstrikes and coordinated team skills. Real-time is for farming random encounters and under-leveled 1v1 kiting.
Can I get all martial manuals in one playthrough?
Roughly 90% on a guided first run. Some manuals are mutually exclusive between quest branches (Rain of Flowers, faction paths). Use save-scumming or NG+ Inheritance Vault to collect the rest.
What is the best early accessory?
The Advanced Jadeite Guanyin statue. It provides cultivation speed and base stat bonuses that carry you through mid-game. Craft it as soon as tailoring levels allow.
How do I unlock the true / perfect ending?
Complete all main and side quests, maximize companion affinity (watch Yao Ji vs Xue ranking), obtain key items like the Xuanyuan Sword from hidden quests, and select "Guard the Jianghu" at the final battle.
Is forging mandatory?
Not strictly — drops and quest rewards can carry you through normal difficulty. On Hard, forging is strongly recommended; player-made gear is ~50% stronger and boots double travel speed.
When does the console version release?
PS5, Switch, Switch 2, and Xbox Series X|S versions are scheduled for January 21, 2027. The complete edition includes major DLC, Japanese/Chinese voice, and JP/KO subtitles.
Does this wiki spoil the entire story?
This guide focuses on mechanics, missables, and recruitment conditions. Story beats are referenced by region and phase names without detailed plot spoilers.
Where can I make a companion tier list?
Use Tier List Maker at tierlistmaker.online to create and share your own companion or build rankings.